Armin Tajik

Game Developer

Category: Projects

  • A short game trailer made in SideFX Houdini and Blender Project Infinite River Game Prototype Role 3D motion graphics design, storyboarding, 3D modeling, shading, cinematography. In this part of the project, my main responsibility was creating the motion graphics. The exceptional 2D art was skillfully crafted by my talented teammate,…

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  • A procedural solution to a procedural problem Infinite River is an educational casual video game about the Métis people of Canada and the York Factory Express. I worked on it as a CDM industry project with a team of six people. The visuals of the game heavily rely on the…

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  • Storyboarding for a short fable called Bobino Here I worked with a writer who developed a script to translate the fable into storyboard beats. Role

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  • A short interactive VR Experience Visual Storytelling – Fast Prototype Role

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  • A fully procedural low-poly environment. In this project, I aimed to create a VR experience within a gloomy and foggy geometrical hall of logic, with a classic and snobbish ambiance. Viewers can freely explore this environment and discover an entrance to a new area bursting with colors and presenting multiple…

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  • VR Installation Role 3D Modeling, Rigging, and Animation Automation Immanuel is a multi-layered experience that combines a graphical novel, video art, installation, and a location-based VR experience. Here I took on several key tasks, including ideating, modeling, and rigging. A significant focus was on creating the main character, Immanuel. Additionally,…

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  • Looping 3D Motion Graphics Torob is a thriving e-commerce company based in Iran. Serving as a third-party website, it acts as a comprehensive platform that aggregates shopping prices from various sources. By analyzing and processing this information, Torob aids customers in discovering better deals, and it also assists businesses in…

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